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HOW TO PLAY

Aim of the Game: The aim of Marathon X and Junior Marathon X is to win the race by getting to the finish line first. Finish in the highest position & do not finish last.

 

Simple Play: Every player will get an equal go of the green dice to move forward. However, there are challenges on the road that will have every player competing to win extra goes of the green dice & avoid getting the red dice due to losing a challenge. The green dice moves players forward and the red dice moves players back.

Challenges: Great variety of simple & fun challenges that have all players involved in the game at all times. Even when it is not your go of the dice - it is still your go. Marathon X and Junior Marathon X have different challenges but both have the reaction challenges and rock, paper, scissors challenges.

JUNIOR MARATHON X CHALLENGES (Age 4+)

Well Challenge: If a player lands on the 'Well' icon then all players must try get their own colored dice into the bottom of the well first. The first player will be rewarded with an extra go of the green dice.

 

Head to Head Battle: Two players battling in a game of 'Rock, Paper, Scissors' for the furthest position between the two.

Reaction Challenges: The 'Hands' icon means that all players must clap their hands. The 'Stopwatch' icon means that all players must touch their wrist fast. The last player to do so will receive the red dice.

Card Challenge: Players must guess if the next animal will be 'Bigger' or 'Smaller' than the previous animal card. Each animal has a number. The first player to guess incorrectly will get the red dice.

 

Dice 'X' Challenge: If a player lands on the 'X dice' icon then all players must roll an 'X' shape with their  dice. The last player to roll an 'X' shape will get the red dice.

MARATHON X CHALLENGES (AGE 8+)

Reaction Challenge: If a player lands on either the headphone or the water bottle icons then all players must react by touching either the ear (headphone) or the mouth (water bottle). The player that reacts last will receive the red dice.

Card Challenges: Landing on either a camera (general knowledge topics - i.e. name ball sports, fruits) or stopwatch (peoples names or things with certain letters) will mean that players must keep giving answers to the topic without repeating, running out of time or answering incorrectly.

Memory Challenge: Players will create a list. The first player will say one word. The next player must repeat the word & add a word to the list. The next player will repeat all the words & add another word. It continues until a player forgets a word or messes up the order. Receiving the red dice.

Head to Head Battle: This challenge will consist of two players battling in a game of 'Rock, Paper, Scissors' for the furthest position between the two.

HAPPY GAMING

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